Cheshire County Water Polo and Swimming Association



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Stage 4 of the ASA Learn to Swim Framework
Learn to Swim Fish At the end of this stage participants will be able to:
  1. Demonstrate an understanding of buoyancy
  2. Perform a tuck float for 5 seconds
  3. Perform a sequence of changing shapes (minimum of 3) whilst floating at the surface
  4. Push & glide from the wall to the pool floor
  5. Kick 10 metres Backstroke
  6. Kick 10 metres Front Crawl
  7. Kick 10 metres Butterfly on the front or on the back
  8. Kick 10 metres Breaststroke on the back
  9. Kick 10 metres Breaststroke on the front
  10. Perform on the back a head first sculling action for 5 metres in a horizontal position
  11. Travel on the back and roll in one continuous movement onto front
  12. Travel on the front and roll in one continuous movement onto back
  13. Swim 10 metres, choice of stroke is optional

In Stage 4 of the ASA Learn to Swim Framework, swimmers will focus on refining kicking techniques for all four strokes and develop a better understanding of buoyancy.

Games

Time for your pupils to imagine their castaways and let's play Robinson Crusoe!
One side of the pool is the shipwreck and the other is the island. 'Robinson Crusoe' and his friends have to carry saved items from the shipwreck to the island without them getting wet.

It's a great way to get your pupils to identify different ways of moving e.g.

  • Swim breaststroke on the back holding the item above the chest
  • On the front with it resting on a float
  • Wading




© Cheshire County Water Polo and Swimming Association
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